Walking Wake @ Choice Scarf  
Ability: Primordial Sea  
Tera Type: Water  
EVs: 4 Atk / 252 SpA / 252 Spe  
Naive Nature  
- Knock Off  
- Flip Turn  
- Draco Meteor  
- Weather Ball  

Iron Moth @ Heavy-Duty Boots  
Ability: Desolate Land  
Tera Type: Fire  
EVs: 152 HP / 104 SpA / 252 Spe  
Timid Nature  
- Toxic Spikes  
- U-turn  
- Fiery Dance  
- Morning Sun  

Scream Tail @ Leftovers  
Ability: Pixilate  
Tera Type: Fairy  
EVs: 4 HP / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Stealth Rock  
- Wish  
- Boomburst  
- Psychic Noise  

Corviknight @ Rocky Helmet  
Ability: Fluffy  
Tera Type: Flying  
EVs: 248 HP / 252 Def / 8 SpD  
Relaxed Nature  
IVs: 0 Spe  
- Body Press  
- U-turn  
- Roost  
- Defog  

Manaphy @ Assault Vest  
Ability: Regenerator  
Shiny: Yes  
Tera Type: Water  
EVs: 248 HP / 164 Def / 96 SpD  
Relaxed Nature  
IVs: 0 Spe  
- Knock Off  
- U-turn  
- Scald  
- Ice Beam  

Ting-Lu @ Leftovers  
Ability: Magic Guard  
Tera Type: Dark  
EVs: 248 HP / 96 Def / 164 SpD  
Impish Nature  
IVs: 29 Spe  
- Spikes  
- Protect  
- Earthquake  
- Ruination