Walking Wake @ Choice Scarf
Ability: Primordial Sea
Tera Type: Water
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Knock Off
- Flip Turn
- Draco Meteor
- Weather Ball
Iron Moth @ Heavy-Duty Boots
Ability: Desolate Land
Tera Type: Fire
EVs: 152 HP / 104 SpA / 252 Spe
Timid Nature
- Toxic Spikes
- U-turn
- Fiery Dance
- Morning Sun
Scream Tail @ Leftovers
Ability: Pixilate
Tera Type: Fairy
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Wish
- Boomburst
- Psychic Noise
Corviknight @ Rocky Helmet
Ability: Fluffy
Tera Type: Flying
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
IVs: 0 Spe
- Body Press
- U-turn
- Roost
- Defog
Manaphy @ Assault Vest
Ability: Regenerator
Shiny: Yes
Tera Type: Water
EVs: 248 HP / 164 Def / 96 SpD
Relaxed Nature
IVs: 0 Spe
- Knock Off
- U-turn
- Scald
- Ice Beam
Ting-Lu @ Leftovers
Ability: Magic Guard
Tera Type: Dark
EVs: 248 HP / 96 Def / 164 SpD
Impish Nature
IVs: 29 Spe
- Spikes
- Protect
- Earthquake
- Ruination