Toxicroak @ Life Orb  
Ability: Dry Skin  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Nasty Plot  
- Sludge Bomb  
- Vacuum Wave  
- Shadow Ball  

Archeops @ Heavy-Duty Boots  
Ability: Defeatist  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Dual Wingbeat  
- Stone Edge  
- Earthquake  
- Roost  
Vikavolt @ Heavy-Duty Boots  
Ability: Levitate  
EVs: 104 HP / 252 SpA / 152 Spe  
Modest Nature  
IVs: 0 Atk  
- Volt Switch  
- Bug Buzz  
- Roost  
- Sticky Web  
 
Druddigon @ Rocky Helmet  
Ability: Rough Skin  
EVs: 252 HP / 232 Def / 24 Spe  
Impish Nature  
- Glare  
- Dragon Tail  
- Earthquake  
- Gunk Shot  
 
Stunfisk-Galar @ Leftovers  
Ability: Mimicry  
EVs: 252 HP / 4 Def / 252 SpD  
Careful Nature  
- Stealth Rock  
- Earthquake  
- Yawn  
- Stone Edge  
Whimsicott @ Heavy-Duty Boots  
Ability: Prankster  
EVs: 252 SpA / 4 SpD / 252 Spe  
Timid Nature  
- Moonblast  
- U-turn  
- Grass Knot  
- Defog  
This is a semi-Webs team built around the interactions between three powerful breakers in Toxicroak, Archeops, and Vikavolt. Nasty Plot Toxicroak is a uniquely powerful threat capable of punishing switchins to the physical set like Palossand and Jellicent that also give Archeops a hard time. Archeops's Speed and high power EdgeQuake coverage makes it a good choice to wear down walls that lack recovery like Regirock and Druddigon. Vikavolt is an incredibly strong pivot that abuses most passive walls with recovery like Vaporeon while also setting Sticky Webs for the team. The team is not reliant on Sticky Webs to function, which tends to be a poor choice in PU due to the high usage of Heavy-Duty Boots and good hazard removers, but their presence can force teams to waste time removing them and make it more difficult for Choice Scarf users like Passimian to revenge kill Archeops or Toxicroak. Druddigon helps to spread Paralysis, check Fire- and Fighting-types, and lure Whimsicott with Gunk Shot, all of which the previous three breakers greatly appreciate. Galarian Stunfisk is a unique choice for a Stealth Rock user but it completely stops a number of mid-power special attackers like Whimsicott and Heliolisk and is useful for keeping momentum by blocking Volt Switch and forcing switches with Yawn. Whimsicott rounds out the team as a pivot, revenge killer, and blanket check to a litany of Fighting-, Grass-, and Rock-types that can threaten the team, particularly Virizion.