Medicham @ Medichamite
Ability: Intrepid Sword
Tera Type: Fighting
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Ice Punch
- Zen Headbutt
Muk-Alola @ Assault Vest
Ability: Regenerator
Tera Type: Poison
EVs: 244 HP / 12 Def / 252 SpD
Careful Nature
- Poison Jab
- Knock Off
- Clear Smog
- Pursuit
Rotom-Wash @ Choice Scarf
Ability: Regenerator
Tera Type: Electric
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Will-O-Wisp
- Trick
- Volt Switch
Heatran @ Leftovers
Ability: Desolate Land
Tera Type: Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Magma Storm
- Solar Beam
- Toxic
Corviknight @ Leftovers
Ability: Intimidate
Tera Type: Flying
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Brave Bird
- U-turn
- Defog
- Roost
Garchomp @ Life Orb
Ability: Adaptability
Tera Type: Dragon
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Draco Meteor
- Earthquake
- Fire Blast