Medicham @ Medichamite  
Ability: Intrepid Sword  
Tera Type: Fighting  
EVs: 252 Atk / 4 SpD / 252 Spe  
Jolly Nature  
- Close Combat  
- Bullet Punch  
- Ice Punch  
- Zen Headbutt  

Muk-Alola @ Assault Vest  
Ability: Regenerator  
Tera Type: Poison  
EVs: 244 HP / 12 Def / 252 SpD  
Careful Nature  
- Poison Jab  
- Knock Off  
- Clear Smog  
- Pursuit  

Rotom-Wash @ Choice Scarf  
Ability: Regenerator  
Tera Type: Electric  
EVs: 248 HP / 8 Def / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Hydro Pump  
- Will-O-Wisp  
- Trick  
- Volt Switch  

Heatran @ Leftovers  
Ability: Desolate Land  
Tera Type: Fire  
EVs: 4 Def / 252 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Protect  
- Magma Storm  
- Solar Beam  
- Toxic  

Corviknight @ Leftovers  
Ability: Intimidate  
Tera Type: Flying  
EVs: 248 HP / 252 Def / 8 SpD  
Impish Nature  
- Brave Bird  
- U-turn  
- Defog  
- Roost  

Garchomp @ Life Orb  
Ability: Adaptability  
Tera Type: Dragon  
EVs: 4 Atk / 252 SpA / 252 Spe  
Naive Nature  
- Stealth Rock  
- Draco Meteor  
- Earthquake  
- Fire Blast