Jellicent @ Air Balloon
Ability: Water Absorb
EVs: 168 HP / 200 Def / 140 Spe
Timid Nature
IVs: 0 Atk
- Night Shade
- Will-O-Wisp
- Taunt
- Recover
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 192 Def / 20 SpA / 240 Spe
Naive Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
Suicune @ Leftovers
Ability: Pressure
EVs: 252 HP / 206 Def / 50 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Substitute
- Protect
- Calm Mind
Reuniclus @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Psyshock
- Acid Armor
- Recover
- Calm Mind
Scolipede @ Focus Sash
Ability: Swarm
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Megahorn
- Toxic Spikes
- Endeavor
- Spikes
Tyranitar (M) @ Choice Scarf
Ability: Sand Stream
EVs: 216 Atk / 12 SpA / 28 SpD / 252 Spe
Hasty Nature
- Crunch
- Ice Beam
- Superpower
- Pursuit