Jellicent @ Air Balloon  
Ability: Water Absorb  
EVs: 168 HP / 200 Def / 140 Spe  
Timid Nature  
IVs: 0 Atk  
- Night Shade  
- Will-O-Wisp  
- Taunt  
- Recover  

Landorus-Therian (M) @ Leftovers  
Ability: Intimidate  
EVs: 56 HP / 192 Def / 20 SpA / 240 Spe  
Naive Nature  
- Stealth Rock  
- Earthquake  
- Hidden Power [Ice]  
- U-turn  

Suicune @ Leftovers  
Ability: Pressure  
EVs: 252 HP / 206 Def / 50 Spe  
Bold Nature  
IVs: 0 Atk  
- Scald  
- Substitute  
- Protect  
- Calm Mind  

Reuniclus @ Leftovers  
Ability: Magic Guard  
EVs: 252 HP / 244 Def / 12 Spe  
Bold Nature  
IVs: 0 Atk  
- Psyshock  
- Acid Armor  
- Recover  
- Calm Mind  

Scolipede @ Focus Sash  
Ability: Swarm  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Megahorn  
- Toxic Spikes  
- Endeavor  
- Spikes  

Tyranitar (M) @ Choice Scarf  
Ability: Sand Stream  
EVs: 216 Atk / 12 SpA / 28 SpD / 252 Spe  
Hasty Nature  
- Crunch  
- Ice Beam  
- Superpower  
- Pursuit