Marshadow @ Focus Sash
Ability: Technician
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
IVs: 0 Def / 0 SpD / 0 Spe
- Spectral Thief
- Close Combat
- Shadow Sneak
- Endeavor
Necrozma-Dusk-Mane @ Ultranecrozium Z
Ability: Prism Armor
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Stone Edge
- Photon Geyser
- Earthquake
Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
- Stealth Rock
- Precipice Blades
- Eruption
- Roar
B A C O N (Yveltal) @ Leftovers
Ability: Dark Aura
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
IVs: 0 Atk
- Defog
- Toxic
- Foul Play
- Roost
Deadlock (Kyogre-Primal) @ Blue Orb
Ability: Primordial Sea
EVs: 100 HP / 156 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Origin Pulse
- Calm Mind
- Thunder
- Ice Beam
Arceus-Fairy @ Pixie Plate
Ability: Multitype
EVs: 252 HP / 88 SpA / 168 Spe
Modest Nature
IVs: 0 Atk
- Judgment
- Toxic
- Defog
- Recover