Marshadow @ Focus Sash  
Ability: Technician  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
IVs: 0 Def / 0 SpD / 0 Spe  
- Spectral Thief  
- Close Combat  
- Shadow Sneak  
- Endeavor  

Necrozma-Dusk-Mane @ Ultranecrozium Z  
Ability: Prism Armor  
EVs: 4 HP / 252 Atk / 252 Spe  
Jolly Nature  
- Swords Dance  
- Stone Edge  
- Photon Geyser  
- Earthquake  

Groudon-Primal @ Red Orb  
Ability: Desolate Land  
EVs: 252 HP / 4 Atk / 252 SpD  
Sassy Nature  
- Stealth Rock  
- Precipice Blades  
- Eruption  
- Roar  

B A C O N (Yveltal) @ Leftovers  
Ability: Dark Aura  
EVs: 252 HP / 240 Def / 16 Spe  
Impish Nature  
IVs: 0 Atk  
- Defog  
- Toxic  
- Foul Play  
- Roost  

Deadlock (Kyogre-Primal) @ Blue Orb  
Ability: Primordial Sea  
EVs: 100 HP / 156 SpA / 252 Spe  
Timid Nature  
IVs: 0 Atk  
- Origin Pulse  
- Calm Mind  
- Thunder  
- Ice Beam  

Arceus-Fairy @ Pixie Plate  
Ability: Multitype  
EVs: 252 HP / 88 SpA / 168 Spe  
Modest Nature  
IVs: 0 Atk  
- Judgment  
- Toxic  
- Defog  
- Recover